Dec
17
Robomotic VR glasses
ByIn this experiment a pair of video glasses from iTheater. Available here shop.robomotic.com are connected to my video output so that I can interact with my model in full 3d. Why I cannot touch it!
In this experiment a pair of video glasses from iTheater. Available here shop.robomotic.com are connected to my video output so that I can interact with my model in full 3d. Why I cannot touch it!
14 Comments
April 18th, 2009 at 10:13 pm
pretty cool!
July 25th, 2009 at 3:15 am
…but you never stuck the webcam to the glasses
August 24th, 2009 at 1:08 pm
no but he can still see what he is doing just in a different perspective
September 8th, 2010 at 1:14 am
fail
October 27th, 2010 at 10:43 am
@TechXMarine Yes exactly I was watching me from the computer
October 27th, 2010 at 10:44 am
@MasterTxJ I did a mod: drilled into the main panel and inserted a small pinhole camera.
October 27th, 2010 at 10:46 am
@shorerydr10 I’m doing some more VR with some serious SDK including a full inertial system for head tracking and one for both wrist. I’m not sure when it will be ready.
October 27th, 2010 at 10:47 am
@darpachief Why? It took me a while to get a decent performance with my poor computer and interface the video output with the right perspective.
October 27th, 2010 at 12:31 pm
@epokh64 great work but whats with all the 1 year reply’s lol
October 27th, 2010 at 9:29 pm
@epokh64 Great job, it really changes the experience doesn’t it?. Does the software handle it well when there’s more movement? Btw check out this guys channel for a cool VR glasses concept: user/ATdisplays
October 27th, 2010 at 10:01 pm
@MasterTxJ The real time is limited by the frame rate of the camera and the processing speed of the marker detection and orientation computation. If you turn off the patter recognition (letters inside the square) and you use cuda as use CUDA to offload opencv of the corner detection and matrix roto-translation you can get 3x frame rate gain. What is the channel you are talking about?
October 27th, 2010 at 10:06 pm
@TechXMarine Well youtube didn’t notify the comments on my gmail, so I just randomly discovered that somebody was watching it today
October 27th, 2010 at 10:34 pm
@epokh6 youtube . com/user/ATdisplays he has made a series of videos detailing some of the problems and possible future improvements in the field of VR glasses, just thought of his channel as I rewatched your video, thought it might be of some general interest. Thanks for the answer btw.
November 9th, 2011 at 6:23 am
iTHEATER video goggles, I just purchased a pair of these glasses to watch videos on Ipod touch